*Positions without a listed work location are
based at our Osaka headquarters.
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PLANNER
Consumer Game Planner (Director)
Oversee the entire game development process for new and existing titles including planning production management quality control budget and outsourcing management and team development.
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PLANNER
Consumer Game Planner (Lead Level)
Lead consumer game planning and production while handling team leadership responsibilities.
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PLANNER
Consumer Game Planner (Member Level)
Handle overall game planning tasks for consumer games including specification writing and implementation.
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ARTIST
2D Background Artist
Create concept art background art and 2D illustrations for game development.
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ARTIST
Technical Artist
Create character rigs develop assets and maintain and improve art pipelines.
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ARTIST
Art Director
Propose and define the art style manage quality and oversee all art direction tasks.
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ARTIST
VFX Artist (Lead Level)
Supervise the creation research and validation of in-game and cutscene visual effects as well as tool support.
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ARTIST
VFX Artist (Member Level)
Create research and validate visual effects for in-game and cutscenes and provide tool support
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ARTIST
3D Animator
Create and edit character animations.
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ARTIST
3D Character Modeler
Create 3D character models for PC and console game development.
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ARTIST
3D Environment Artist (Lead Level)
Act as a sub-lead within the project managing progress building environments and overseeing external partners.
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ARTIST
3D Environment Artist (Member to Lead Level)
Build environments for PC and console games including internal coordination and external management.
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ARTIST
3D Environment Artist (Member Level)
Create 3D environments for PC and console games and manage external asset production.
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ARTIST
2D Designer (Illustrator / Character Designer)
Design characters create setting materials and produce and manage illustrations for in-game and promotional use.
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ARTIST
UI/UX Designer (UE5 Integration)
Implement UI in Unreal Engine 5 using UMG mainly designing and implementing Widget Blueprints.
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ARTIST
UI/UX Designer (Art Designer)
Design user experience create UI visuals and produce wireframes.
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ARTIST
2D Designer (Pixel Animator)
Create pixel art characters and backgrounds animations and manage related data.
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ENGINEER
Game Programmer (Lead Level)
Lead development by designing and implementing core game systems.
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ENGINEER
Game Programmer (Member Level)
Handle general programming tasks for PC and console game development.
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ENGINEER
Server Engineer (Lead Level)
Oversee the design and operation of game servers and cloud infrastructure.
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ENGINEER
Server Engineer
Handle server-related tasks for PC and console game development.
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ENGINEER
Infrastructure Engineer (Lead Level)
Manage server infrastructure for both development and live production environments.
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SOUND
Sound Manager
Oversee sound team scheduling budgeting outsourcing talent development and workflow improvement.
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SOUND
Sound Director
Supervise game music and sound effect production and overall audio direction.
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SOUND
Sound Designer
Design create implement and adjust audio for PC and console games.
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MANAGER
Project Management
Support the director while managing project progress and resolving development issues.
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